Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 01/15/2019 in all areas

  1. 2 points

    From the album: Valhalla

    © Copyright 2018 Quinn Darkrider & Tiffany Loving

  2. 2 points

    From the album: Valhalla

    © Copyright 2018 Quinn Darkrider & Tiffany Loving

  3. 1 point
    Pretty much all of the S&W helo's are compatible for GTFO. The small ones - Bell 427, MD500 etc all use the one vapi code !TIGCOPTER but can't carry much. However, both the S&W Kamov and NH-90c are also usable for GTFO and have much larger freight capacity.
  4. 1 point
    Thank you for posting this, Sam! Here is the URL where you can listen live this Saturday, or go back and listen to the recorded interview later. http://slaviationnetwork.com Luke Flywalker is a great supporter of aviation in SL, and of GTFO! Hope you tune in.
  5. 1 point
    Saw a hub on Zindra (at BikerParties Nude Beach - Zindra) posted in group notices; in the hub list, it shows as having no continent. Did the application just slip through the net, or is GTFO going to expand onto the last mainland continent? Interested hub owners (based on Zindra) would like to know...
  6. 1 point
    I would hope the amphibious vehicles can make pick-ups & deliveries at both land & sea locations. If vehicles are amphibious yet can't perform both functions, GTFO! customers of those same vehicles will surely be displeased. I guess we need to look at this closer.
  7. 1 point
    hello yorkie, yes, it had not shown up a nh-90. made a complete new setup and shows now the hub. thanks, take care
  8. 1 point
    YOUR SL Account name: Outlaw Streeter Vehicle creator SL Display name: Joe Sparrow <A-T> Broken VAPI? VAPI not broken, vehicle not listed yet Name of vehicle: <A-T> Willys MB Marketplace link to vehicle: https://marketplace.secondlife.com/p/A-T-Willys-MB/6926682 Type of vehicle (Choose ONE Road Additional comments: The <A-T> ww2 Willys MB is a pack with a Modifieable Willys Jeep in it and it would be great for Militairy Players to use for GTFO militairy cargo runs :))
  9. 1 point
    So I decided to move and shopped around and then I've been loving GTFO since forever ago and finally wanted to have a HUB. I have a cargo yard (by road) because it was across the street from an AWESOME railyard (and so already had a HUB in the sim). But that land sold off (and the new owner still hasn't done anything even though the ripped out the rail yard) So I decided to move and thus shopped around for a good place to plop a truck depot. Then I spotted a nice plot of land where there are no HUBs whatsoever, and even quite a distance away from the nearest ones AND there are zero GTFO anything (or even static display depots of any sort). AND I thought wow, why not? This would be an amazingly fun drive the get into and out of! So I bought it and set it all up and now it's HUBified! I wish to introduce DAMNSIM CROSS Cargo Service, Inc, LLC, Corp, Sole Proprietorship. (laffs) It is located on Inner Lake Road (so remote even the Lindens never bothered to name it!) on the south side of the Heterocera inner atoll lake. This is one adventurous drive folks! Accessible by road and Helicopter, with a helipad on the floor so there is room for all sizes and even Blimps (best to come in from the east so your tail doesn't crunch our office building). Als has Infinity "Logs" stack and "Connex" stack (4 stacks) so there's a fun reason to come visit: http://maps.secondlife.com/secondlife/Murinata/232/152/80 Here's a 360º picture (click-and-drag):
  10. 1 point
    Speaking about spam. Greatings on new sim entering is annoying too
  11. 1 point
    Shots from Palmers and friends
  12. 1 point
    I was thinking it would add a bit more realism to the cargo loading operation if the cargo started on the ground beside the vehicle and gradually disappeared as it was being loaded. And the reverse for unloading - as each item of cargo is unloaded it would appear on the ground nearby. This would be especially good for vehicles where the cargo is hidden (aircraft etc.) It should be easy to implement, I think. For the user, place a load of cargo on the ground beside your vehicle, call it something like GROUND!1 to GROUND!20, and link it all to the vehicle and the existing CARGO!x items. It would normally be invisible, only becoming visible during the loading/unloading process. It might not be workable for boats, as the "ground" position is different at each port. And of course it would clash with automatic loaders at hubs, but we always have a choice whether to use those. What do people think?
  13. 1 point
    As far as I can see the only thing you can do with G$ at the moment is accumulate them. I kinda got bored with that after I got 500,000. Isn't there SOMETHING they could be good for? N.B. I am not suggesting anyone would want to buy them with L$...
  14. 1 point
    The next bit of my cargo-shifting simulation experiments... the new connex trailer transfers the texture of the connex on the truck, onto the ground stack when you unload. Then the stack transfers it on to the next truck that loads up from it. So if you make a custom connex texture with your logo on it, and add it to the 'contents' of the connex trailer or the ground stack, you can apply it with the dialog menu. Once the script has learned your texture, you can go 'deliver' that connex to any stack, and then other drivers can pick it up and take it elsewhere ?
  15. 1 point
    Another of my crazy ideas.... What if I want to take a job to an inland train station. But it's on another continent (i.e. not Het). Load it on a ship, go to a port with a Transshipment Hub, move it to a truck, drive it to a station, and load it on a train... Of course there are all sorts of issues, the Transshipment Hub would have to have a warehouse, and you would have to rent space (in G$) for the amount of the load that won't fit in the truck, so you can make many trips.... and others I didn't consider.
  16. 1 point

    From the album: Valhalla

    © copyright 2018 Quinn Darkrider

  17. 1 point
  18. 1 point
  19. 1 point
  20. 1 point

    From the album: Valhalla

    © Copyright 2018 Quinn Darkrider & Tiffany Loving

  21. 1 point

    From the album: Valhalla

    © Copyright 2018 Quinn Darkrider & Tiffany Loving

  22. 1 point

    From the album: Abbot's Images

    I freakin' love surplus stores.
  23. 1 point
  24. 1 point
  25. 1 point
    It's definitely something we're going to do. Another thing in a long list of improvements we want to do for you all. ?
This leaderboard is set to Los Angeles/GMT-08:00
  • Newsletter

    block_newsletter_signup

    Sign Up

Important Information

We ask that you review our Terms of Use Privacy Policy and Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.